Locus Solus is a labyrinthine installation, an entity with many discrete parts (of spaces within spaces, of events within events) that generates critical “points of view,” concerning visual and theatrical practice. Based on Raymond Roussel’s classic text, the production deploys a scenographic model based on an analogy between the central character’s laboratories and a museum (cabinet of curiosities). The laboratories with the ingenious inventions represent the gallery where visual artists exhibit their work. Focusing on artistic work with materials and concepts derived from scientific research, artists approach Locus Solus on several levels: by concentrating on the use of the machine, on research laboratory as an art studio, by focusing on the concept of the experiment, on the human body and medicine, on artworks as new life forms and on the importance of “form” and “symmetry”. Hence, narrative exists in an expanded context in which performance, architecture and the objects, it contains, are fluid in use and meaning, shifting between levels of significance, spatiality and textuality. The project reconsiders the work of the proto-surrealist writer so as to examine intermediality as a radical force that operates in-between realities and that involves new modes of representation, new dramaturgical strategies, new ways of creating temporal and spatial interrelations.
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